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Defiant FoE Bot Changelog

Recent releases, newest first.

v1.0.11

2026-08-23

Added

  • Campaign Map exploration help now follows supported Space Age sites from ready through collection and restart, with clear countdowns, rewards, costs, and resource balances.
  • Auto Harvest can work through eligible ready exploration sites on your current map and restart completed sites when the cost is affordable. Running, unconfirmed, and unaffordable sites are left alone.
  • Defiant can automate solving for some supported seasonal minigames each helper remains under your control.

Changed

  • Mini game controls now open in their own movable window, so they can stay visible while you use another part of the bot.
  • In public builds, supported event-game controls appear when you open a compatible game instead of taking up a permanent menu entry.

Fixed

  • Exploration-site displays now move cleanly from ready, to restart, to a fresh running countdown after collection.
  • The game map now returns to its running clock after Defiant restarts an exploration site.
  • Guild Expedition negotiation controls now load reliably.

v0.7.0

2026-08-19

Added

  • The Campaign Map window now lists supported Space Age exploration sites with their reward, cost, duration, and known status. Your credit and dark matter balances are shown alongside.
  • New Auto Harvest button for eligible ready exploration sites. Running sites and sites whose status cannot yet be confirmed are left alone.

Changed

  • Auto Harvest checks your balance before every restart and skips any site you cannot currently afford, rather than stopping the whole run. If the game refuses a start because you have run out, the run ends cleanly instead of retrying.
  • A site whose battle is lost is not restarted, so you are never charged for a site that gave you nothing.

Fixed

  • The Campaign Map window now reliably shows supported Space Age exploration sites instead of an empty summary.
  • Map sections no longer come up blank after updating without reloading the game tab.

v0.6.0

2026-08-19

Added

  • Guild Hop now asks you to confirm before it runs. It explains that you will leave your current guild and join a different one, and the confirmation must be ticked before the action becomes available. The warning can be switched off in the Snipe tab.
  • The Pop Game helper now tracks entry tickets and stops cleanly when another supported board is unaffordable. Multiplied boards count the correct number of tickets.

Fixed

  • The Great Building calculator no longer refreshes excessively while its window is open.
  • The Pop Game helper no longer stops one move early and can use the supported board's true final move.

v0.4.2

2026-08-19

Added

  • New automated help for supported Pop Game boards in the seasonal dessert event. When you choose to run it, it plans several moves ahead and prioritises Coffee Cups, reward jars, and larger groups.
  • The helper shows its next three suggested moves and updates them as the board changes, so you can follow along or take over at any time.
  • Speed Run mode removes the move cap and moves faster during the Golden Spoon bonus window.
  • Auto finish board and start next will roll straight into a new board when the current one runs out of moves.
  • Minigames now open from their own picker in the More menu, and each game gets a floating control window you can drag anywhere. The window remembers where you left it.

Changed

  • The supported Pop Game board stays visually in sync while its automation runs.
  • Minigame controls are no longer a panel tab, so they stay on screen while the bot works elsewhere.
  • Board positions are shown the way you read them, starting at 1,1 in the bottom-left corner.

Fixed

  • The Pop Game helper now shows the correct remaining moves as soon as a supported board opens, and stops cleanly when they run out.
  • A rejected move now stops the run immediately rather than retrying.

v0.3.18

2026-08-16

Added

  • Attack Pattern Delta can scan guild opportunities, auto-snipe profitable spots, move to a new guild, and repeat until your chosen profit goal is reached. Clear warnings appear before it starts, and a completion alert lets you leave it running unattended.
  • Guild Expedition now includes an optional Speed Run setting for the fastest safe pace.
  • The City tab now shows how many diamonds are ready and can collect eligible diamond rewards in one click.
  • Great Building scans can skip yellow and red players so the target list stays focused on recently active players.

Changed

  • Guild Expedition now moves through fights and encounters significantly faster by default.
  • The Ready Diamonds action uses Blue Galaxy first when it is ready, then collects only buildings with ready diamond rewards. Collecting Blue Galaxy also claims its current production.

Fixed

  • Additional safety and stability improvements across automated collection, scanning, and repeat-run modes.

v0.2.93

2026-06-27

Added

  • City Designer now has a 90 degree rebuild view so the preview can match the planner angle many players prefer.
  • Settings now includes Forge Hammer-inspired safety and intel upgrades that can be turned on or off individually.
  • Defiant now warns when another helper-style extension may conflict with automation.
  • A new collect-all guard warns before collecting while the Forge Point bar appears capped or motivatable buildings may still be unmotivated.
  • Defiant now tracks same-day Forge Point income from common rewards and shows recent FP gains in the City tab.
  • Campaign map screens now warn when open sectors may spend goods through negotiation.
  • Guild, battle, boost, Castle, and GBG building intel now appear in compact panel summaries.

Changed

  • Great Building FP contribution safety now adds a short cooldown to reduce accidental repeat contributions.
  • City Designer map rotation is view-only, so Apply keeps the original Forge coordinates.

v0.2.92

2026-06-20

Added

  • The title bar now shows two readiness lights so you can see when the game connection and live request authorization are ready.
  • A one-time readiness notice explains that automation stays locked until both title-bar lights are green.

Changed

  • Automation controls now stay locked until the game connection and current live request authorization are both ready.

Fixed

  • Request safety improvements prevent overlapping actions and stop queued work after a server error.

Removed

  • Daily Routine has been removed from the public bot interface and website.

v0.2.91

2026-06-03

Fixed

  • GB Sniper now refreshes guild members more reliably after Guild Hop and before guild scans.
  • Guild scans no longer show a startup refresh server error when the cached social list is already usable.

v0.2.90

2026-06-02

Added

  • City Designer now appears as a dedicated Design tab for edit-mode rebuild planning.
  • City Designer can refresh a Forge reconstruction draft, build a packed layout preview, and apply the planned draft back into edit mode.
  • City Designer now highlights buildings that still need road cleanup and shows spare-road, missing-road, and hard-problem counts before you apply a plan.
  • City Designer can save draft history and load recent plans for comparison or recovery.
  • Quest Loop now shows the minimum Chateau Frontenac level needed for Unbirthday Party break-even by age.

Changed

  • City Designer prioritizes connected Town Hall road networks, short-side road access, tighter set and chain clustering, and denser no-road building packing.
  • Public builds now include the full City Designer module in the downloadable extension package.

Fixed

  • Quest Loop now uses the corrected Chateau Frontenac reward curve for the CF Min Lv (UHB) display.
  • City Designer no longer blocks Apply for cleanup warnings that Forge can accept, while still blocking hard layout problems.
  • City Designer road validation better distinguishes real road overlaps from cells reassigned to buildings during compaction.

v0.2.6

2026-05-17

Fixed

  • Defiant now loads on beta worlds when Forge of Empires registers keyboard handlers differently.

v0.2.5

2026-05-17

Changed

  • Campaign Map now lists the stale overview after auto-fighting as a known issue while it is being investigated.

Fixed

  • Great Building calculator no longer opens during GB scans, auto-snipes, or individual Snipe button runs.

v0.2.4

2026-05-17

Added

  • Inventory Insight now has search for quickly filtering fragments, kits, boosts, FP packages, rewards, and building items.
  • Inventory Insight now shows cached Antiques Dealer exchange values for inventory items.
  • Inventory Insight can add items directly to the Antiques Dealer watchlist.
  • Antiques Dealer watch terms now use loose title matching, so "Wishing Well" can catch fragments, shrink kits, and full items.
  • Antiques Dealer Watcher can search the server-backed item catalog so you can set alerts for items you do not own yet.
  • Admin tools can now fetch and update the Antiques Dealer exchange-value database.
  • Owner Great Building calculator can prepare support-thread copy from your own building window.
  • Great Building calculator now also appears on other players' Great Building windows with lock cost, thread request, Arc reward, and profit math.

Changed

  • Antiques Dealer Watcher has a more compact watchlist layout.
  • Antiques Dealer item cards no longer repeat shop refresh or item exchange totals already shown elsewhere.
  • Typing in Defiant windows is now protected from Forge of Empires keyboard shortcuts stealing focus or consuming letters.
  • Great Building calculators now refresh after contributions, blueprint trades, and unlock updates so the numbers stay current.

Fixed

  • Antiques Dealer background checks are throttled so repeated module initialization cannot stack extra dealer polling.
  • Bot dialogs that require a button now stay open when you click outside them.

v0.2.3

2026-05-11

Added

  • Settings now shows the H keyboard shortcut for hiding and showing the bot panel.
  • Guild Battlegrounds now has its own bot tab while the battleground map is open.
  • Added early Guild Battleground auto-fight and auto-negotiate controls with attrition and action limits.
  • Guild Battlegrounds now detects the sector you click and shows the same province label used by the game.

Changed

  • Antiques Dealer tools now check whether the dealer is unlocked before running.
  • Antiques Dealer tools are disabled automatically on worlds or accounts where the dealer is not available yet.
  • Guild Battleground automation checks sector progress before each action and stops when the target is complete, locked, or no longer valid.
  • Guild Battleground auto-fight now refreshes the attacking army before each fight using the current army setup.
  • Guild Battleground sector selection refreshes automatically when you click a province in the game.

Fixed

  • Unavailable Antiques Dealer checks no longer interrupt unrelated automation or push the bot into standby.
  • Guild Battleground sector selection now works on movable battleground maps.
  • Guild Battleground losses now show a clear notice instead of only writing to the log.
  • Leaving Guild Battlegrounds now restores the normal city tabs more reliably.

v0.2.2

2026-05-10

Changed

  • Guild Expedition now pauses at the end of a level and asks you to open the next level manually, preventing stale in-game map screens.
  • Friend Finder windows are more compact and open away from the main bot panel.
  • Tavern automation windows are more compact and use a less intrusive position.

Fixed

  • Clear Unaccepted now detects outgoing friend requests correctly and shows the count before you clear them.
  • Clearing outgoing friend requests now updates the in-game social bar without requiring a full game refresh.
  • Friend Finder better avoids already-invited players during scans.
  • Several stability fixes for restarting automation and handling server-side errors.

v0.2.1

2026-05-09

Added

  • Better visual cues when a feature has been temporarily paused.
  • Faster recovery when the connection to Defiant is briefly unavailable.

Changed

  • Cleaner Settings panel — internal diagnostic surfaces are no longer shown by default.
  • Blue Galaxy charges now populate naturally the first time you open Guild Expedition, plunder, world map, or Guild Battlegrounds in a session.

Fixed

  • Stability improvements to long-running sessions.

v0.2.0

2026-05-09

Added

  • Guild Expedition and Great Building scanner now coordinate so they never run at the same time.
  • Ban-recovery panel now records how long a ban lasts and when it expires.
  • New Changelog and Download pages on the website.

Changed

  • Ban reports are now sent automatically on the ban page — no form to fill out.
  • Background refreshes wait until the game is fully loaded before running.
  • Guild Expedition automatically advances to the next level cleanly, with the in-game window updating without needing to be reopened.

Fixed

  • Stability improvements to reduce the chance of unexpected interruptions during long automated sessions.