Modules
Forge of Empires Bot Features
Defiant is organized into independent modules so you can run only what you want. Switch between them from the panel docked to the game window.
Guild Expedition GE
- Auto Battle clears encounters using your strongest available army.
- Faster default pacing moves through fights and encounters with less waiting.
- Optional Speed Run uses the fastest safe pace when every second counts.
- Auto Negotiate can automate the goods negotiation minigame and track turns when you start it.
- Buys additional attempts with medals or diamonds within your limits.
- Collects relics as you progress and keeps a running history.
- Gathers map rewards — including the easy-to-miss hidden ones.
- Live trial / level / encounter / state readout in the panel.
Guild Battlegrounds GBG
- GBG tab appears automatically while the battleground map is open, then restores your normal city tabs afterward.
- Click a province in the game and the bot selects it automatically, using the same province label the game shows.
- Auto Fight and Auto Negotiate controls for the selected sector.
- Auto Fight refreshes your attacking army before each fight.
- Checks sector progress before every action so it stops when the sector is complete or no longer valid.
- Clear on-screen notice when a fight or negotiation is lost.
- Adjustable max attrition and max action limits, with blank values treated as unlimited.
- Stop-on-fail / sector-locked guardrail for safer early testing.
- Negotiation solver plays duplicates and prefers goods the encounter has already asked for, tuned against real captured puzzles rather than guesswork.
- Finished Guild Battlegrounds and Guild Expedition negotiations are shared to work out how the game picks its answers, which is what makes the solver better for everyone. Unlike the arena fight log, these records include your player name and world.
PvP Arena PvP
- The arena window opens by itself when you open PvP in the game, with every opponent already sized up.
- Each opponent gets a plain verdict — Win, Likely, Costly or Loss — and a one-line reason for it.
- Weighs the age an opponent comes from, not just their boost percentages, so a stronger-looking opponent from a later age is not mistaken for an easy one.
- Auto Fight works through the opponents worth taking and stops on a loss, a heavy casualty count, or when your attempts run low.
- Choose which fights it will take: minimum verdict, difficulty brackets, how many ages above you, minimum reward points, and a reserve of attempts to keep back.
- Replaces damaged and lost units between fights from your spare army.
- Keeps your arena defending army exactly as you set it.
- Uses the free opponent reroll when nothing is worth fighting, and never spends diamonds.
- Attempts remaining and the next free refill shown at a glance.
- Reward popups stay out of your way during a run, and every reward is kept in a log you can open.
- Fight log records what was predicted next to what actually happened, so you can see how well the advice is doing.
- Fight results are shared anonymously to keep improving the prediction for everyone. No names, no player IDs and no guild — for you or for anyone you fight.
Great Building Sniper GB
- Scans your hood, friends list, and guild for open Great Building spots.
- Filters by minimum forge-point profit and "safe spot" rules.
- One-click Auto Snipe locks profitable positions as soon as they appear.
- Optional activity filtering skips yellow and red players so scans stay focused on recently active targets.
- Tracks total profit and total scan time across the session.
- Great Building calculator opens from your own or other players' Great Building windows with thread-rate, Arc-rate, lock-cost, and profit math.
- Owner calculator can prepare support-thread copy and refreshes after contributions, blueprint trades, and unlock updates.
- Guild Hop: leave your current guild and auto-join an active open-recruitment guild in one click — perfect for expanding the pool of GBs you can scan.
- Attack Pattern Delta repeats guild scans, auto-sniping, and guild changes until your chosen profit goal is reached, with spending warnings and a completion alert.
City Manager CITY
- Collects ready production buildings in one batch.
- Shows your ready diamond total and collects eligible diamond rewards in one click.
- Ready Diamonds uses Blue Galaxy first when available; collecting it also claims the Galaxy's current production.
- Sweeps city incidents — including underwater and hidden ones.
- Surfaces buildings that have disconnected from roads.
- Live view of charges, multipliers, and ready forge-point packs.
City Designer DESIGN
- Dedicated Design tab for edit-mode reconstruction planning.
- Refreshes your current Forge draft, builds a packed preview, and applies the planned draft while edit mode stays open.
- Keeps saved draft history so you can reload recent planning runs.
- Prioritizes connected Town Hall roads, short-side road access, and compact set or chain placement.
- Highlights buildings that still need road cleanup before you apply.
- Shows placed buildings, placed roads, missing roads, spare roads, and hard layout problems in the preview.
Social Aid AID
- Bulk-aid every guildmate, friend, or neighbor whose cooldown is up.
- Pick which lists to include — guild only, friends only, neighbors, or any combination.
- Per-aid reward log so you can see exactly what the run earned.
Friends Tavern TAVERN
- Sit at every eligible friend's tavern in one pass — filters out cooldowns, full taverns, and non-friends automatically.
- Upgrade Table, Unlock Chair, and unlock decorations (tablecloth / tray / flooring) with affordability checks built in.
- Max-Upgrade Roadmap shows every remaining upgrade with its silver cost and a grand total to fully max your tavern.
- Live tavern silver readout, current table level, chair count, and visitor list.
Castle System CASTLE
- Castle level, current points, and points-to-next-level on one screen.
- Daily Points, Daily Bonus, and Daily Reward countdowns — collect each one or fire "Collect All Ready" in one click.
- Last-collection summary shows points + bonus, current streak, and max streak.
- Friendly labels on every point source so you know exactly where each castle point comes from.
Research Helper RESEARCH
- See every technology — in progress, available to start, and locked — in one panel.
- Start any tech with one click; the bot spends as much FP as you can afford in a single request.
- +1 FP, Fill, and Pay & Unlock buttons with live affordability checks against your coins, supplies, and goods.
- Auto-Pay & Unlock — no second click needed.
- Optional Show Locked toggle reveals every upcoming tech with its FP and resource requirements.
Antiques Dealer Watcher ANTIQUES
- Today's six shop slots with name, type, rarity flag, cost, and quantity remaining.
- Live auction view — current top bid, who placed it, and time until it transitions.
- Compact watchlist view with loose title matching, so one term can catch fragments, kits, and full items.
- Search the server-backed Antiques catalog to watch items before you have owned or seen them locally.
- Refreshable server catalog cache keeps Antiques watch searches quick while still letting you pull the newest item list.
- Alert the moment a watched item appears, with the row highlighted in the shop.
- Watch alerts can be ignored for 24 hours or removed directly from the alert window.
- Background alerts fire even when the panel is closed — checks every shop refresh the game pulls.
- Auto-records every item the dealer has ever offered so you can build patterns from what you've actually seen.
- Inventory Insight can add matching watch terms directly from inventory items.
- Automatically disables itself when the Antiques Dealer is not unlocked on the current world or account.
Blue Galaxy Optimizer BG
- Drag-and-drop priority list — Diamonds, FP, Goods, Units, Medals, Supplies, Coins.
- Auto Collect uses charges according to the order you choose.
- Full collection history with running totals.
- Stop button always available, even mid-collection.
Plunder Tracker PVP
- Lists hood neighbors with ready plunder slots.
- Snapshot view of player, city, attack/defense bonuses.
- Highlights targets the moment a PvP win opens up the option.
Blueprint Manager BP
- Live blueprint inventory grouped by era and Great Building.
- See how many of the 9 pieces you have for every set, plus your total piece count.
- One-click consolidation trades in your duplicate pieces to fill the gaps in your sets.
- Pop-up alert the moment a full set unlocks — never miss a build-ready Great Building again.
Goods Tracker GOODS
- Compares what you have against what you actually need from unfinished research and loaded sectors.
- Grouped cleanly by era so you can spot shortfalls at a glance.
- Live ledger of every good gained and spent during the session, with running totals.
- Filters out coins, supplies, medals, diamonds, FP, and event currency to keep the view focused.
Inventory Manager INV
- Live inventory overview — every item, count, and category in one view.
- Inventory Insight search filters fragments, kits, boosts, FP packages, rewards, and building items.
- Inventory Insight shows the Antiques Dealer 2-hour exchange value when a cached dealer price is available.
- Add inventory items directly to the Antiques Dealer watchlist with a loose title match.
- Forge-point packages summed across your inventory so you know exactly what is sitting unused.
- Investments view tracks every Great Building you are putting FP into.
- One-click consolidate trades duplicate blueprint pieces toward sets you actually need.
Campaign Map MAP
- Province summary with ready / negotiable / under-attack status flags.
- Batch-fight runner clears every encounter in a province in one go.
- Live army readout — auto-refreshes after every campaign battle.
- Unit-meta lookup so the panel shows what each enemy unit actually does.
- Supported Space Age exploration sites show their reward, cost, duration, and known running or ready state.
- Auto Harvest handles eligible ready exploration sites and restarts completed sites when you can afford the cost.
- Running, unconfirmed, and unaffordable exploration sites are left alone.
Seasonal Minigame Help EVENT
- Offers automated solving for some supported seasonal minigames; availability depends on the active event.
- Controls open in separate movable windows when their supported boards are available.
- Shows board status and next-step guidance so you can follow along or take over.
- Each automated run is user-controlled and can be stopped at any time.
Quest Loop QUEST
- Pick any repeatable quest and let the bot grind it in the background.
- Auto-refresh of the quest list keeps the runner aligned with what is available.
- Quest reward log captures every completion for later review.
- Shows the minimum Chateau Frontenac level needed for Unbirthday Party break-even in your current age.
- Stops cleanly when the chosen quest is no longer repeatable.
Guardrails & Recovery SAFE
- Block diamond spending — enabled by default.
- Per-session medal spend cap, fully adjustable.
- Reconnect recovery: auto-pauses automation if your session drops.
- Action delay slider so the bot moves at the pace you want.
- Live tracking of medals spent, diamonds spent, reconnect counts.
- Ban recovery: if a world ever bans you, a recovery panel appears on the ban page that auto-submits the ban report so we can prevent it from happening again.
- Mutex between Guild Expedition auto-battle and Great Building scanner — only one runs at a time.
- Standby Mode: the moment a new server-side error pattern shows up, the bot pauses every automation and notifies the developer automatically.
- Keyboard shield keeps FoE hotkeys from firing while you type in bot inputs, searches, and calculator fields.
You're always in the driver's seat.
Every module has a clear stop button, automation only runs when you toggle it on, and
settings persist between sessions so you don't have to reconfigure every time.